﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Tanks
{
    class NPCTank : Tanks
    {
        public override void Load(Microsoft.Xna.Framework.Content.ContentManager Content)
        {
            
           base.Load(Content);
        }
        public override void Update(Microsoft.Xna.Framework.GameTime time)
        {
            base.Update(time);
        }
      
    }
}
